Rat-a-tat-tat won 2nd place in the UCA CGA game jam. All environment and modelling was done by myself. My team and I had a week to create a 2/2.5D game. As such I approached the environment in a modular way. Being a pixel art style game, I had to make sure every piece replicated the style of the characters; the whole environment fits on a single, hand-painted 256x256 colour and emission map, no other maps were used. All pieces are very low poly.
Sprites and animation by Michael Kirby - www.artstation.com/artist/mikeud15
Game design and scripting by John Howard - www.artstation.com/artist/johndhoward
All sound does not belong to us and was sourced by our game designer.
UCA CGA Game Jam Submission - Rat-a-Tat-Tat